Fat Cat 42-1012 Easy Assembly Instructions & Rules - G20 Nine-Dart Century
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G20 Nine-Dart Century
(with options of 100, 150, 200)
In this game, each player has 9 darts (3 turns) to either score 100 points, or come as close as
possible to 100. Each bed is scored in the regular manner. Any player going over 100 is busted
and out of the game. Darts that land outside the scoring area bring that player’s total down to
zero and they must start over again. This eliminates deliberate misses. Darts that bounce out
are not penalized and do not count any points.
150 and 200: You can set the target score to be 150 or 200.
G21 Baseball
(with options of B07, B08, B09)
A baseball field is laid out as shown in diagram B. A player throws 3 darts in each inning and
the runs/bases are set as follows:
A home run can only be scored on the 3rd dart of each turn. The player with the most runs at
the end of the game is the winner. The LED displays will indicate a player’s base and the run
total by innings. Players can select 7, 8 or 9 innings in this game and compete at different levels.
G22 Football
The e-BOARD Computer LED will display “CHOOSE A NUMBER.” The player then throws a dart at
the board to determine his number. Once a playing field is selected, you must start points from
the double segment, then carry through the bull’s-eye and then to the opposite segments in
strict order. For example, if a player selects segment 11, they should hit D-11, outer S-11, T-11,
inner S11, outer bull’s-eye, inner bull’s-eye, inner S-6, T-6, outer S-6 and finally D-6. The first player
who finishes his playing field is the winner.
Option
100
150
200
Target Point
100
150
200
Double
Single
Triple
Bulls-eye
Double
Single
Triple
Bulls-eye
Segments
Results
Single
One Base
Double
Two Bases
Triple
Three Bases
bull’s-eye
Home Run
Diagram A
Diagram B