GAMES MICROSOFT XBOX CRIMSON SKIES-HIGH ROAD TO REVENGE Manual - page 17
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Credits
Project Leads
Group Lead: Jim Deal
Producer/Program Manager: Sean Gilmour
Design Lead: Bill Morrison
Art Director: Robert Olson
Cinematics/Story Lead: Matt Brunner
Development Lead: Jim Napier
Audio Lead: David Henry
Test Lead: Doug Jelen
User Testing Lead: Jason Schklar
User Experience Lead: Caitlin Sullivan
Marketing PM: Darren Trencher
Studio Leads
FASA Studio Manager: Dave Luehmann
Group Program Manager: Mitch Gitelman
Development Manager: John Yovin
Test Manager: James Mayo
Group Art Director: Heinz Schuller
Product Planning: Jon Kimmich
Lead Marketing PM: David Reid
Admin. Ass’ts.: Natalie French, O’Mara Alexander
Art
Mike Barrette
Lawrence Brown
•
David Choi
•
Stephen Daniele
Elijah Evenson
•
Allen Freeman
•
Irvin Gee
Kevin Hanna
John Hermanowski
Eric Kruske
Derrick Moore
•
Gordon Nealy
Mark Nelson
•
Mark Selander
Patrick Shettlesworth
Fahmi Sjarief
•
Robert Standlee
•
Robert Stein
Taylor Stewart
•
Judy Tallant
•
Marvin Washington
•
Cinematics/Animation
Charles Anderson
Kasey Quevedo
•
Randy Reeves
Pre-rendered Cinematics
Blur Studio Inc.
Effects
Michael Bray
•
Jef Johnstone
Script/Story
Jeff Howell
•
Designers
David Abzug
David Bennett
•
Christopher Blohm
Dan Carver
Tim Huntsman
Paolo Malabuyo
Sage Merrill
Kevin Myers
•
Jose Perez
Brian Yeung
•
Development
John Anderson
Dan Foy
Nicolas Gauvin
Peter Giokaris
Patrick Schreiber
Testing
Paul Grimes
Matt Kellner
•
Brian Moore
•
Jeff Palmer
•
Paul Shinoda
Pete Stephens
•
Matt Alderman
Sid Patel
User Testing
Group Lead: Michael Medlock
Project Lead: Keith Steury
Localization
Localization Product
Managers:
Clare Brodie
•
Jason Olson
•
Lief Thompson
User Experience
Writers: Eric Haddock
•
Jack Turk, Kit Warfi eld
Editor: Laura Hamilton
Manual Design:
Todd Lubsen, Carol Walter
•
Audio
Composer: Stan LePard
Voice Casting: Blindlight LLC
Talent:
Nathan - Tim Omundson
Betty - Tasia Valenza
Maria - Nika Futterman
Big John - Wally Wingert
Kahn - Keith Szarabajka
VonEssen - Charles Dennis
Doc Fassenbeinder - Neil Ross
Thibodeaux - Jimmie Woods
Project Support
Scott Hirnle
Steve Kastner
•
=ArtSource
•
=Volt
•
=S&T OnSite
•
=Kelly Services, Inc.
Special Thanks:
Marty Blaker, Vic Bonilla, Rob Brown, Hal Bryan, Jacky Chan, Sam Charchian, Craig Cook, Tim Duzmal, Shawn
Firminger, Michelle Gamboa, Richard Gardner, John Hansen, Christine Hill, Steve Lacey, James Miller
•
, Ray
Patrick, Mike Pondsmith, Marcus Pregent
•
, Michelle Schultz-Schroud, Andrew Silverman, Todd Squire, Keith
Steury, Greg Swanson, Eric Trautmann, Jo Tyo, Jim Veevaert, Jeannie Voirin, Jordan Weisman, Matt Whiting,
WizKids, Carla Woo
•
, Tony Zander, Zygote, and the Localization teams in Dublin, Tokyo, Seoul,
and Taipei.
Heads Up Display (HUD)
Target brackets
Highlights enemies
you can shoot down.
Objective
Displays your
current objective.
Crosshairs
Helps aim your
guns. If you’re
not supposed to
shoot someone,
it glows blue.
Armor
Indicates how
much of your plane
is undamaged. When
armor runs out, your
plane explodes.
Secondary weapon
Indicates which kind
you have, and how
many uses are left.