GAMES MICROSOFT XBOX HALO-COMBAT EVOLVED Manual - page 13
Covenant Vehicles
You may encounter the following standard Covenant
vehicles on Halo:
Ghost
Crew: 1
Weight: 3.25 tons
Armament: Two Plasma Cannons
(100-250 kW range)
The Ghost is the Covenant’s standard
reconnaissance and rapid attack vehicle.
It is equipped with two of what are now
accepted as the standard light vehicle
mounted weapons: a directed energy weapon capable
of projecting a bolt of super-heated plasma in the 100-
250kW range . While t he vehicle is fast and
maneuverable, the driver is virtually unprotected.
Banshee
Crew: 1
Weight: 2.25 tons
Armament: Two Plasma Cannons
(100-250 kW range)
Secondary weapon: Two Fuel Rod Cannons
The Banshee is the Covenant’s standard
ground assault aircraft. It is very fast,
extremely maneuverable and capable of hovering. It has
two weapon pods mounted to either side of the fuselage.
Both of these pods contain a light plasma cannon and
a fuel rod cannon. Though small arms fire may disrupt
or disable the pilot, only heavy weapons are capable
of inflicting damage or destroying the vehicle.
M12 LRV
Crew: 1+1 (plus 1 more in rear)
Weight: 3.25 tons
Armament: 12.7mm three-barreled machine-gun
The M12 light reconnaissance vehicle, or
Warthog, is the standard vehicle of the
U E G armed forces . It is fast and
maneuverable, but prone to rollovers
during hard cornering. A three-barreled machine-gun is
mounted in the rear of the vehicle. Armed passengers
significantly increase the unit’s anti-infantry capacity.
M808B Scorpion MBT
Crew: 2 (or 1 cyborg)
Weight: 66 tons
Main gun: 90mm HV (High Velocity)
Secondary/coaxial gun: 7.62mm AP-T
(Armor Piercing, Tracer)
The Scorpion Main Battle Tank is primarily
an anti-vehicle weapons platform, but it
also has very high anti-infantry capabilities. Its ceramic-
titanium armor makes it nearly invulnerable to small
arms fire, but its deep dead-zone, or the area within which
fire from the tank’s guns cannot hit targets, puts it at
risk from enemy anti-tank infantry. Up to four soldiers
may ride on (and fire from) the Scorpion’s track pods.
Riding on a tank is always hazardous and should be
done only when the advantages outweigh the risks.
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Halo is vast and you will need to cover a lot of ground quickly,
so vehicles are indispensable. Therefore, hijacking Covenant
vehicles is useful and necessary. The strength provided by
your MJOLNIR armor allows you to right overturned vehicles
by standing next to the vehicle and pressing the X but
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Human Vehicles
Humans brought the following vehicles with them on the
Pillar
of Autumn:
[23]
[22]