GAMES MICROSOFT XBOX NFL FEVER 2004 Manual - page 17
H
O
C
KEY B
A
S
ICS
C
R
E
D
ITS
Hockey Basics
You’re ready to stop reading and start playing. That’s respectable.
Here are the basic things you’ll need to know if you want to hold
your own out there.
Move the Puck
You’ll have a better chance of burying the puck
if you keep it moving from one player to another. Look for clear
passing lanes, find the open man, and get the puck to him.
Play D
When the other team gets the puck in your zone, skate
back, and shut down its scoring chances. Keep a guy between the
other team’s shooters and your net. They’ll try to move the puck
around, so keep your eyes open.
Keep it Fresh
Don’t let your guys get tired; send a fresh line on
the ice every 30-60 seconds. If you tend to forget, you can let the
game automatically handle line changes for you.
Keep it Clean
Sure, penalties are inevitable, but if you spend the
entire game making questionable hits, you’re
going find yourself on the business end of a
power play. That’s a great chance for the other
guys to score, so don’t do them any favors.
Play the Angles
A straight-on shot
from the blue line has no chance.
If you have nowhere to shoot, set
up a guy who does. If no one has
a good shot, keep cycling the
puck around until something
opens up.
Credits
Program Manager
Chip Pedersen
Lead Game Designer
Alan Shen
Additional Design
Steve Bolender
Kevin Keeker
Pieter Wycoff
Development Lead
Tony Cox
Development
Bob Alexander
Jeff “Dex” Blazier
Mark Derbecker
Josh Grass
Greg Hermann
Ryan Kim
Franck Le Ouay
Michael Lyons
Maxime Mercier
Brian Moore
Aaron Nicholls
Brian Ostergren
David Pugh
Nick Sagall
Taisuke Tanimura
Mike Truty
Darryl Yust
Additional Development
Daniel Adent
Steve Blanding
Jim Geist
Ian Lewis
Kutta Srinivasan
Arnulfo Zepeda
Test Lead
Kevin Verboort
Test
John Bartkiw
Adrian Brown
Justin Jones
Matt Richenburg
Tanya Jessen
a
Adam Maloy
a
David Rieman
a
Aaron Smith
a
Sean Walker
a
Dustin Wood
a
Visual Art Lead
Bevin Perrine
Technical Art Lead
T.J. Holleran
Art
Kirsten Andrews
Jeff DuLong
Jack Evans
Kenny Lammers
Kaari King
Joe MacDonald
Jim Millar
Brandon Riffe
Kamal Siegel
Josh Anderson
a
Gene Blakefi eld
a
David McCormack
a
Joe Clark, Jr.
a
Dane Egenes
a
James Lawler
a
Noah Kaarbo
a
Kris Strong
a
Michael
Winterbauer
a
Content PM
Rachel Rutherford
Audio Director
Paul Sebastien
Audio Lead
Alistair Hirst
a
Audio
Robert Ridihalgh
a
Matt Ragan
a
Content Lead
Bryan Howell
Content Creation
Beth Demetrescu
Michelle Lomba
Greg Collins
a
Derek Harper
a
Principal Voice Talent
John Davidson
Sam Rosen
Dick Fain
Mike Madeoy
Print Design
Chris Lassen
Product Planner
Tom Youtsey
Additional Planners
Brian Ward
John Pleas (Volt
Management
Consulting)
Sr. Product Manager
John Rodman
Assoc Product Manager
Adam Kovach
Brandon Stander
Packaging
Laura Kleinhofs
User Testing Specialists
User-testing Project Lead:
Tom Lorusso
User-testing Group Lead:
Boyd Morrison
Localization Program Mgr
David Serra
a
Product Support
Steve Kastner
Legal
Peter Becker
Jama Cantrell
Hubert Cheng
TiAnna Jones
Sue Stickney
Patricia Doyle
Judy Weston
Music Acquisitions
Lily Kohn
Peter Davenport
Contracts
Rita Boyd
Management
Studio Manager
Kevin Browne
Development Manager
Scott Briggs
Group Program Manager
Giancarlo Mori
Test Manager
Jimmy Bischoff
Game Design Manager
Steve Schreck
Art Director
Jonathan Cowles
Planning Director
Dave Malcolm
User Experience Manager
Jeremy Los
Group Product Manager
Darren Steele
Group Assistant
Kristen Miyake
Special Thanks:
Ed Fries, Shane Kim, James Miller, Jo Tyo, Matt Whiting, Steve Yzerman, Brian Jennings,
Dave McCarthy, Linda Santiago, Catherine O’Brien, Rich Libero, Jason Chrones, Mike Ouellet,
Martin McQuaig, Ted Saskin, Mike Johnston, Josh Jensen, Sam Charchian, Gabe Mares,
Daniel Weisman, and Jonathan Haas. Thanks to the localization teams in Redmond and
Dublin. Special thanks to all the MGS Sports developers for their hard work and support.
See the in-game credits for the complete list of
NHL Rivals 2004
team members.
a
ArtSource
a
Omni Interactive Audio
a
S&T OnSite
a
Volt
30
31
© Jef
f Y
innic
k/Ge
tty Imag
es/NHLI