GAMES MICROSOFT XBOX TAO FENG-FIST OF THE LOTUS Manual

Summary of TAO FENG-FIST OF THE LOTUS

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    0103 part no. X09-24049 get the strategy guide primagames.Com® ™ ™ free movement (optional) lead kick lead punch trailing punch trailing kick defl ect throw/heal limb damage jump move left crouch move right attack off object (with d-pad) taunts chi attacks.

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    Safety information about photosensitive seizures a very small percentage of people may experience a seizure when exposed to certain visual images, including fl ashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed co...

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    Lead kick lead punch trailing punch trailing kick defl ect throw/heal limb damage jump move left crouch move right attack off object (with d-pad) taunts chi attacks basic moves note: all button icons in this booklet are presented as if the character is fi ghting from the left side of the screen towa...

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    Preparing for your quest the history t ao feng™ takes place in metro-china, the largest population center in new china, a fi ctional country occupying the pacifi c coast of north america. With mexico to the south, canada to the north, and the united states to the east, new china is a sovereign natio...

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    Main screen versus this mode is for one or two players. As a single player, you choose your character and a computer-controlled opponent to fi ght against. You also get to pick the environment where the fi ght takes place. The match is over when a fi ghter’s health meter runs out. Quest play through...

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    Game screen limb damage indicator in addition to losing health, your character can also suffer limb damage, which limits your mobility and reduces the amount of damage that you can infl ict. Excessive blocking or a collision with a hazard—like a pane of glass or a fl aming barrel—can make you suscep...

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    Long form combos running attacks (from run) alternate stance attacks get-up attack short form combos jump combos (from jump/ fwd jump) chi special moves ground attack heal limb damage lead punch short form combo trailing punch short form combo lead kick short form combo trailing kick short form comb...

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    Long form combos running attacks (from run) alternate stance attacks get-up attack short form combos jump combos (from jump/ fwd jump) chi special moves ground attack heal limb damage lead punch short form combo trailing punch short form combo lead kick short form combo trailing kick short form comb...

  • Page 9

    Long form combos running attacks (from run) alternate stance attacks get-up attack short form combos jump combos (from jump/ fwd jump) chi special moves ground attack heal limb damage lead punch short form combo trailing punch short form combo lead kick short form combo trailing kick short form comb...

  • Page 10

    Long form combos running attacks (from run) alternate stance attacks get-up attack short form combos jump combos (from jump/ fwd jump) chi special moves ground attack heal limb damage lead punch short form combo trailing punch short form combo lead kick short form combo trailing kick short form comb...

  • Page 11

    Long form combos running attacks (from run) alternate stance attacks get-up attack short form combos jump combos (from jump/ fwd jump) chi special moves ground attack heal limb damage lead punch short form combo trailing punch short form combo lead kick short form combo trailing kick short form comb...

  • Page 12

    Long form combos running attacks (from run) alternate stance attacks get-up attack short form combos jump combos (from jump/ fwd jump) chi special moves ground attack heal limb damage lead punch short form combo trailing punch short form combo lead kick short form combo trailing kick short form comb...

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    Attack parameters overall, your attacks in tao feng are defi ned by height, range, speed, and strength. Kicks have a longer range than punches, for example, but punches are quicker than kicks. Attack parameters are also determined by your character’s physical traits. Some characters are taller than ...

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    Combos combos are combinations of moves strung together to create a more complicated and devastatingly destructive move. Combos depend upon the timing of your button presses and what your opponent does to respond. In some cases, button presses must happen at a specifi c point during an attack in ord...

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    Studio gigante project leads john tobias mark penacho dave michicich josh tsui richard ho nicholas ehrlich programmers john gierach ricardo robaina scott cameron enrique gonzalez peter sauerbrei todd kuehnl character artists andrew kudelka andrew arconti lukas sutjipto tamara michicich environment a...

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    Warranty limited warranty for your copy of xbox game software (“game”) acquired in the united states or canada warranty microsoft corporation (“microsoft”) warrants to you, the original purchaser of the game, that this game will perform substantially as described in the accompanying manual for a per...