Jaton 3DForceS-128 User Manual

Manual is about: Jaton 3DForceS-128 Graphic Cards: Users Manual

Summary of 3DForceS-128

  • Page 1

    3dforce s-64/s-64quad 3dforce s-128/s-128quad multimedia accelerator user’s manual version 3.00 copyright  2001 jaton corporation, usa.

  • Page 2: Contents

    2 contents introduction ............................................................................ 4 features ........................................................................................ 5 agp 2.0 i nterface ..........................................................................5 h ...

  • Page 3

    3 pinout and sync frequencies .......................................40 a nalog c olor d isplay p inouts (db 15)..............................40 c onversion t able : p in a dapters ..........................................40 9- t o -15 p in c onversion t able ..........................................

  • Page 4: Introduction

    4 introduction understandably, most sis fans have imaged within last few months on the graphics solution for its next generation, however, sis are taking a step forward in the development of their graphics division that brings up mixed feelings in their supporter community. Well, as most of us know,...

  • Page 5: Features

    5 features 3dforce s-series agp accelerators with full sideband support, built-in 256-bit 2d/3d graphics engine and high ration motion compensation performance stage logic. Agp 2.0 interface - agp 4x 266mhz - agp 2.0 compliant high performance & high quality 3d accelerator − built-in 32-bit floating...

  • Page 6: Mpeg-2/1 Video Decoder

    6 mpeg-2/1 video decoder − built-in motion compensation logic vcd, dvd & hdtv (all atsc modes) decoding − direct dvd to tv playback high performance 2d accelerator − built-in gdi 2000 accelerator − built in direct draw accelerator − built in an 1t 128-bit bitblt graphics engine maximum 128mb frame b...

  • Page 7: Check List

    7 system requirement • intel pentium® or compatible system with agp 4x bus extension slot • cd-rom drive, double speed or faster • hard drive with at least 10mb free space • ms windows® 98, windows me, windows nt™4.0, windows 2000 or windows® xp operating system check list • 3dforce s-64, or 3dforce...

  • Page 8: Hardware Description

    8 hardware description sis 315 plate agp bus md-9pin display memory y1 digital video out db 15 vga tvout & dvi optional width product name / pcb revision core chipset pcb size memory module / size 3dforce s-64 3dforce s-64quad 3dforce s-128 3dforce s-128quad 82093a 82093a 82093a 82093a sis 315 sis 3...

  • Page 9: Display Output Optional:

    9 display output optional: tv set dvi out tv out rgb out note: 3dforce s-64, or 3dforce s-128 doesn’t implanted tvout and dvi out printed circuit and its connection ports option. Hardware installation installation procedures !! Warning !! Discharge static electricity by touching the ground such as m...

  • Page 10: Steps:

    10 the manufacturer assumes no liability for any damage, caused directly or indirectly, by improper installation of any components by unauthorized service personnel. If you do not feel comfortable performing the installation, consult with a qualified computer technician. Steps: 1. Turn off all power...

  • Page 11: Microsoft Windows®98/me

    11 following descriptions are the moderate process with microsoft installshield program. ÿ microsoft windows®98/me ( when you powered the computer and boots-up in the windows, the plug-n-play detects a new hardware and pops- up install wizard. Do not [cancel] because you need place a default display...

  • Page 12

    12 2. Click on “next”. 3. Click on “next” again..

  • Page 13

    13 4. Click on “next” to continue. 5. Wizard has transmit all files now..

  • Page 14: Microsoft Windows

    14 6. Click on “finish” to restart your windows system. That was very easy to proceed the driver installation after all, and you may have few interfaces to configure video settings and functions when the new video driver that runs appropriately. ÿ microsoft windows  nt™4.0 you have to proceeding th...

  • Page 15

    15 1. Click on “display driver” text to start the installation..

  • Page 16

    16 2. Click on “display type..” bar on settings’ tab screen. 3. Select “change...” button from the adapter type section..

  • Page 17

    17 4. Select “have disk...” button from the change display page. 5. Wizard prompts you for where about the video driver files. You may type “d:\sis315\winnt4\jaton.Inf” into the dialog box, then click on “ok”. (where d: is the letter of your cd rom drive, typically, d: or e: drive, etc.) or, “browse...

  • Page 18: Windows®2000/xp

    18 7. Wizard prompts screen to confirm a driver will install, click on “yes” now. 8. Windows starts transmit all driver files from source to local media, and you should wait until it complete. 9. Once the driver files are copied, restart microsoft windows nt 4.0 for the changes to take effect. ÿ win...

  • Page 19

    19 the existing one. To maximum the video board acceleration and breadth its performance, you may install the manufacturer display driver as the followings: 1. Insert the software cd into your cd rom drive (typically d: or e: drive etc.), a “welcome “ screen pops-up by windows autorun feature. 2. Cl...

  • Page 20

    20 3. Click on “next”. 4. Checked “typical” then click on “next”..

  • Page 21

    21 5. Click on “next” again. 6. Click on “next” on this confirmation screen..

  • Page 22: Technical Assistance

    22 7. Click on “finish” with restart your windows. Technical assistance q: why is the display shifted or changed sizes when i switch display modes? Explain and suggestion: some monitors lack auto-sizing features or just do not synchronize properly to the video board output. In some cases, horizontal...

  • Page 23

    23 to display 800x600 resolution at 60hz refresh rate, the monitor must be capable of synchronizing a 31.5khz horizontal scan rate (e.G., nec 2a, 3d). At 72hz refresh rate, the monitor must be capable of synchronizing a 48.0khz scan rate (e.G., sony hg 1304, nec 4d, 5d, seiko 1450). To display 1024x...

  • Page 24

    24 q: multiple images or unreadable screen after loading video driver. Explain and suggestion: there are a variety of reasons why the display might be distorted. One common reason is a monitor mis-match. Some older multifrequency monitors are unable to switch video modes without being turned off, th...

  • Page 25

    25 q2 what does “rendering engine” mean? Answer “rendering engine” generically applies to the part of the graphics engine that draws 3d primitives, usually triangles. In most implementations, the rendering engine is responsible for interpolation of edges and "filling in" the triangle. Q3 what does t...

  • Page 26: 3D Glossary

    26 answer software 3d is generally used to mean using non-specific (2d) hardware in conjunction with the cpu to render for 3d applications. Some of these techniques allow usable 3d applications when high- powered and/or mmx™-equipped cpu's are employed along with special-case software optimization t...

  • Page 27

    27 algorithm a step-by-step method of solving a mathematical or programmatically problem. Aliasing the stair stepped appearance of surface edges in an image. Alpha blending alpha blending is a technique used to produce transparency effects. Red, green and blue values define the color of every pixel ...

  • Page 28

    28 an application programming interface (api) is a library of routines, functions and objects for writing a program that supports a particular type of hardware or operating system. An api may also provide a hardware abstraction layer (hal), that is an interface to various hardware devices. Generic a...

  • Page 29

    29 and darker pixels have less effect. The bump map can be interpreted positive or negatively. Thus a white pixel on the bump map may create either maximum relief or a maximum indentation in the surface, depending on the setting assigned by the user. Where a color bitmap is used for a bump map, only...

  • Page 30

    30 microsoft's api for 3d graphics. One of the components of directx. Supported by all gaming-oriented 3d accelerators so far. Directx a set of apis developed by microsoft. Directx is made of several components, each of which can be used to access different hardware devices. The members of this fami...

  • Page 31

    31 this is the process of using two frame buffers for smooth animation. While the image of the first buffer is being displayed, the graphics controller can use the second buffer to build or render the next image. Once the second image is completed, the buffers are switched. Thus, the result is the a...

  • Page 32

    32 displayed the same image at 400*400 pixels you will see larger and larger blocks of pixels of the same color. This is what would happen with a 3d object when you move closer to it in a game if there was no techniques of filtering. Filtering is a technique for smoothing textures mapped onto 3d obj...

  • Page 33

    33 accomplished by interpolating and filtering multiple samples from one or more mip-maps to better approximate very distorted textures. This is the next level of filtering after trilinear filtering. While it will create the best looking images it comes at a serious price and should only be used whe...

  • Page 34

    34 technique, 3d objects appear increasingly realistic due to the smooth, curved appearance of the surfaces, even though they consist of many separate polygons. Interlacing a display technique that enables a monitor to provide more resolution inexpensively. With interlacing monitors, the electron gu...

  • Page 35

    35 introduction in 1992, opengl has become the industry's most widely used and supported 2d and 3d graphics application programming interface (api), bringing thousands of applications to a wide variety of computer platforms. Opengl fosters innovation and speeds application development by incorporati...

  • Page 36

    36 considerable amount of modeling (perhaps most) begins with primitives, which are then edited and used with other primitives to create more complex objects. All applications provide spheres, cubes, cylinders (sometimes called disks) and cones. Some provide a wider array. All primitives have parame...

  • Page 37

    37 three-sided (triangle) or four-sided (quadrilateral) or occasionally more-sided simple geometric objects. A complex 3d object is composed into many polygons to allow regular processing of the data and hardware acceleration of that processing. Ray tracing ray tracing requires enormous computationa...

  • Page 38

    38 another buffer supported by opengl is the stencil buffer. Like the depth buffer, the stencil buffer can be used to eliminate certain pixels from being drawn. The stencil buffer acts in much the same way as a cardboard stencil used with a can of spray paint. You can "draw" values into the stencil ...

  • Page 39

    39 more different ones to avoid repetition of the same texture maps over and over, gives more variation and more realism to the scene. Turbo queue turbo queue is a way of allocating a portion of off-screen memory as the command queue buffer when internal hardware command queue is nearly full. Z-buff...

  • Page 40: Pinout and Sync Frequencies

    40 pinout and sync frequencies analog color display pinouts (db 15) pin function 1 red video1 2 green video1 3 blue video1 4 not used 5 ground 6 red return (ground) 7 green return (ground) 8 blue return (ground) 9 vcc (+5v ddc power) 10 sync return (ground) 11 monitor id (not used) 12 sda (ddc suppo...

  • Page 41: 9-to-15 Pin Conversion Table

    41 9-to-15 pin conversion table 9 pin signals pin no. 15 pin signals pin no. Red 1 red 1 green 2 green 2 blue 3 blue 3 horz sync 4 horz sync 13 vert sync 5 vert sync 14 red ground 6 return red 6 green ground 7 return green 7 blue ground 8 return blue 8 sync ground 9 digital ground 10 ground 5 analog...

  • Page 42

    42 and (2) this device must accept any interference received, including interference that may cause undesired operation, “shield interference cable (s) must be used according to fcc 15.27©.” caution: changes or modifications not expressly approved by the manufacturer could void your authority to ope...

  • Page 43: Limited Warranty.

    43 limited warranty. Manufacturer warrants that the products sold hereunder are free from defects in material and workmanship for a period of two (2) years from manufacturing date. This limited warranty applies only to the original purchaser of this product and is not transferable. This limited warr...

  • Page 44: Other Statements.

    44 shall not be liable for incidental, special, or consequential damage. Other statements. Manufacturer’s employees or representatives’ oral or other written statements do not constitue warranties , shall not be relied upon by buyer, and are not a part of the contract for sale or this limited warran...

  • Page 45: Entire Obligation.

    45 (4) all products without warranties require service processing fee $20 (payment in advance), which is not refundable. Entire obligation. This limited warranty states the entire obligation of manufacturer with respect to the products. If any part of this limited warranty is determined to be void o...

  • Page 46

    46 • if you are unsure about installation for a new product, contact your dealer’s service department. We believe it is important for you to know and understand what your warranty coverage provides and what it does not. We also want you to be aware that most hardware warranties only relate to the fu...