KAM KSD3 Instruction Manual - page 6
30. OUT BUTTON (LOOP SYSTEM)
When you press this button, you set the end point of the seamless loop and you start the loop. To finish the loop,
press this button again.
31. RELOOP BUTTON (LOOP SYSTEM)
This button is used to restart the last saved loop.
32. PITCH CONTROL
Use this fader to increase or decrease the speed of the track.
33. PITCH BUTTON
Push this button to activate the pitch adjustment of slider.
34. PITCH BEND + BUTTON
The pitch will increase when the + button is pressed and return to the original pitch when it is released.
35. PITCH BEND - BUTTON
The pitch will decrease while the - button is pressed and return to the original pitch when it is released.
36. CUE BUTTON
In pause mode use the search button to search the position you want.
Now press the Play button.
Pressing the Cue button will go back to where you started.
37. BRAKE BUTTON
When this button is pressed, the Brake DSP effect is active. Use the jog wheel to activate.
38. REVERSE BUTTON
When this button is pressed, the Reverse DSP effect is active. Use the jog wheel to activate.
39. TIME BUTTON
Use this knob to choose the time mode: elapsed time, remaining time or total remaining time.
40. VINYL BUTTON
When this button is pressed, the Scratch DSP effect is active. Use the jog wheel to activate.
41. PLAY / PAUSE BUTTON
Each time you press the PLAY / PAUSE button, the operation changes from Play to Pause and vice versa.
42. JOG & SHUTTLE WHEELS
Shuttle:
Use the dial to select the scanning direction and speed. The source is scanned in the forward direction when the
shuttle dial is turned clockwise from the neutral position and in the reverse direction when the shuttle dial is turned
counterclockwise. The scanning speeds up when the shuttle wheel is turned faster.
Jog:
In pause mode, if you turn the jog wheel, the point at which the sound is being produced moves by a number of
frames corresponding to the number of clicks. Clockwise moves the point forward; counterclockwise moves the
point backward. In play mode, the jog increases or decreases the speed of the song. (clockwise = increase,
counterclockwise = decrease).
43. INPUT FADER
Controls individual source levels.
44. LED METER
Indicates the master output level.
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