Radica Games Skannerz Commander 72045 Instruction Manual - page 2
If a large heart beat appears, you have
successfully scanned one of four different things:
Direct Scan Monster (DSM) - A monster who
voluntarily becomes part of your tribe.
Battle Scan Monster (BSM)- A monster who
does not wish to become part of your tribe.
Grudge Match Monster (GMM) - A monster you
have previously banished.
Item - An item that your monsters will use during
battle.
After the UPC code is scanned properly, the
controller will compile the monster's molecules to
reform the monster (or item) inside your
controller. If it is a (DSM), and you do not already
have it in your tribe, the unit will ask if you wish to
"Recruit" or "Banish" this particular creature. If
you choose to recruit the monster, it becomes
part of your tribe. If your unit is full from 53
monsters then you will have to banish one of
your other monsters before you can recruit a new
one.
Secret Flux Hint: Every time you banish a
particular monster, it's honor is disgraced and it
becomes very angry. Therefore it becomes
harder to beat every time you banish it.
If you scan a monster that is already in your tribe,
but the new monster is stronger or your current
monster is Knocked Out (KO), the new monster
will replace the old monster.
Be Careful!
If a (BSM) or (GMM) is scanned you have to be
ready to fight! But if you don't have at least three
compatible monsters active or inside your
controller, the controller will reject the molecules
and send them back to the UPC. Remember,
when your monsters battle, they fight in teams of
three. So you must have at least three active
monsters to battle opposing monsters.
Viewing Your Collected Monsters and Items
Once you have collected a compatible monster
or an item, you can view it by selecting
"MONSTER" or "ITEM" from the main screen
using the On - A Button.
Monsters
If you select "MONSTER" from the main menu,
an image of the first monster in inventory will
appear. If you press the Pan Button, you can
use the Directional Pad to see the entire picture
of the monster. Press the On - A Button to view
the monster's name and number. Press the On -
A Button again to view the monster's "Hit Points"
followed by it's "Defense Rating" and it's
"Speed".
Press the On - A Button again to view the
monster's current "level" and current number of
"experience points". Each monster gains one
experience point for every battle won. After
earning thirty (30) experience points, the
monster moves up a level, making it more
powerful, giving it more attack options, and
making it harder to defeat.
Press the On - A Button again to view the
monster's attack options and code. Select
"Attack" to see what kind of attack moves this
monster has available to it. Press the "Left"
direction of the Directional Pad to return to the
Main Menu.
Items
Select "item" from the Main Menu, and an image
of your first item in inventory will appear followed
by its name. At the bottom of the screen, either
the "Tech", "Power", or "Magic" symbol will
appear. This shows what type of monster will be
compatible with the item selected. Use the
Directional Pad to scroll up or down through the
items in your inventory
Secret Flux Hint: It's helpful to have a variety of
items stockpiled before going to battle!
Assemble Your Team!
Once you have at least three active monsters,
you can either battle other monsters you scan or
battle monsters collected in a friend's controller.
Go to TEAM in main menu and press On- A
Button.
You will be prompted to select the 1st, 2nd, and
3rd members of your monster team. You can do
this by using the Directional Pad and the On - A
Button to scroll through your monsters. NOTE:
if a Monster is not active (has been knocked out
in a previous battle) it cannot be part of your
team. You will need to heal him to put him on
your team.
Secret Flux Hint: If you haven’t assembled a
team before a battle you will be asked to make
one. Get a team assembled so you’re ready to
battle anytime.
Trading and Banishing Monsters Trading
monsters with a friend is a great way to get
(BSM) and (GMM) without having to fight them!
All you have to do is link your Skannerz unit with
a friends by placing your controllers against each
other, connecting the tabs and slots in the Head
to Head connection at the top. Make sure they
snap together.
Now, from the Main Menu, both you and your
friend select the Trade option by selecting it and
pressing the On - A Button. Next use the
Directional Pad to scroll through your monsters
until you find which one you want to trade. Once
both players have chosen a monster it will
transfer to the other persons screen. You can
then decide whether to accept that monster or
not. Once both people accept the trade, the
monster's molecules will be traded between the
two units.
To banish a monster, choose Banish from the
Main Menu. Then scroll through your inventory
of monsters using the Directional Pad. Select a
monster by pressing the On - A Button. You will
then be taken to the Confirm screen where you
can choose "Select Again" to choose another
monster, or "Banish" to send the monster's
molecules back to the Bar Code where he came
from! Just remember, he won't be very happy
about being banished. And if you come across
him again, he's going to want a Grudge Match!
Remember, the Commander holds up to 53
monsters. Once you have 53 monsters you must
banish one monster to get another.
Tech Class Monster
Power Class Monster
Magic Class Monster
Monster Classes:
HP’S (Hit Points)
6/7 - This number represents how much damage a
monster can take. This example shows six hit points
left out of possible seven. When this monster loses all
seven points, it is knocked out (KO).
DEF (Defense Rating)
6 - This monster has a defense rating of six. This
rating determines how difficult it is to hit this monster.
SPEED
3 - This monster has a speed rating of three. A
monster’s speed determines how good it is at dodging
attacks.