Rio Grande Games El Grande Owner's Manual

Manual is about: Rio Grande Games Board Game Owner's Manual

Summary of El Grande

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    C ontents • game board • 5 grandes (the large cubes) in 5 colors • 155 caballeros (the small cubes) in 5 colors (31 per color) • 1 king (large black pawn) • 1 round marker (small black cube) • 65 power cards in 5 colors (numbered 1-13 in each color) • 45 action cards • 9 region cards (with rule summ...

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    T he game board the board shows the 9 regions of spain, 1 space to hold the castillo, the success track along the edge of the board, and a round track with 9 game rounds and 3 horizontal scoring tracks. In each region, there is a scoreboard with 3 symbols, which show the values of the region, when i...

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    P laying the game a game round consists of the following actions: • move the round marker forward on the round track • turn cover the top action card in each stack • play the power cards • each player takes his turn (turn sequence is determined by the value of the power cards played) round marker (s...

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    3. Move caballeros from the court to the game board. Note: this may be executed as step 4 instead, if the player so chooses. The maximum number of caballeros that may be moved from the player's court to the game board is shown along the bottom of the action card. These caballeros may be placed in an...

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    • during each general scoring (after game rounds 3, 6 and 9), the castillo is completely emptied. The caballeros are moved to other regions of the board (see the following rule) and may change the majority there! S coring general scorings occur three times during the game; they occur after the 3rd, ...

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    Example 1: in a region with the values "5/3/1", red, blue, and yellow have 4 caballeros each, and green has 3 caballeros. Scoring: red, blue, and yellow get 3 points for the 2nd rank. Green takes the third rank and scores 1 point. Example 2: in a region with the values "6/4/2", red has 4 caballeros,...

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    T he a ction cards detailed explanations of the card texts if the meaning of a special action is not clear, consult the detailed explanation of that card. The following applies to all cards: a) the king’s region (the region where the king stands): is always taboo. The only change that may ever occur...

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    A ction cards in the 1 s tack the following applies to all 1 cards: the player can move a maximum of one caballero from his court into a region adjacent to the king's region or into the castillo. Furthermore, the indicated special action is either executed or prevented. The cards are called intrigue...

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    A ction cards in the 2 s tack the following applies to all 2 cards: the player may move a maximum of 2 caballeros from his court into regions adjacent to the king's region or into the castillo. Furthermore, the indicated special action is either executed or prevented. The following are the special a...

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    Your fellow players must send all of their own caballeros from one region back to the provinces. Each player decides which region. Decide secretly! All players must simultaneously select a region with their secret disks. The selected region must contain at least 1 of their caballeros. If a player ha...

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    Special scoring: score the first position only in all regions. All regions are scored, but only the first place position in each region is scored; all others score nothing. If two or more players tie for first, there is no score as the score would normally be the score for second place. Otherwise, s...

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    Grande: you may move your grande into a different region. (2 cards) you may choose any region except the castillo and the king's region. You may choose a region which already contains several grandes. You may not move your grande from the king’s region. The new region becomes your home region. Power...

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    The el grande expansions by wolfgang kramer and richard ulrich for 2-5 players aged 12 and up these rules are for the supplemental material included with the el grande game. The material offers you three new ways to play the game. In intrigue & the king , each player has 18 or 31 cards that replace ...

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    15 2 intrigue & the king intrigue and the king is an expansion to el grande . You will use some parts from the basic game as well as the parts for this expansion. With the exception of the rules described below, intrigue & the king plays exactly as does el grande . Game contents: 31 action/power car...

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    14 3 preparation: after the selection of the players’ and the king’s starting regions is complete, using the rules from the basic game, each player uses their secret disk to choose a region. These are revealed simultaneously and each player places one of his caballeros in the region he specified. If...

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    13 4 • the player with the highest valued action card takes the king’s card and the highest valued (most caballeros) caballero card. The player with the second highest valued action card takes the second highest valued caballero card and so on. The player with the lowest valued action card also take...

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    12 5 special rules for 2 or 3 players: the player with the king’s card may, on his turn, choose to perform the special action on his action card instead of the king’s action. Similarly, the player with the intrigue card may, on his turn, choose to perform the special action on his action card instea...

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    11 6 grand inquisitor & the colonies is an expansion to el grande . You will use some parts from the basic game as well as the parts for this expansion. With the exception of the rules described below, grand inquisitor & the colonies plays exactly as does el grande . Game contents: four new regions:...

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    Grand inquisitor card (stack 6) stack 7 action cards (11) 30 caballeros (6 each in red, blue, yellow, brown, and green) preparation: before the first game, carefully remove the pieces from the cardboard frames. Setup el grande as described in the rules for el grande , making the following changes: o...

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    8 9 the new regions: the four new regions are treated just as the original regions, except they cannot be the target of a secret disk and the king can only go to france. France: o there is room for only 3 caballeros in france; there are three spaces for them. O when france is scored, the player with...