Saitek GameShark2 Instruction Manual - page 18
4. You will be asked to confirm if you wish to Format your memory card.
5. Press "Y" if you wish to continue and Format your memory card.
6. Press "N" if you do not want to Format your memory card.
Once this process is complete, GameShark
®
2 Version 4 will refresh the currently
selected memory device’s contents on-screen to reflect the changes you have just
made.
PLEASE NOTE
If you are using the Mad Catz Memory Card Expander, do not press the memory
expansion switch while the GameShark Memory Manager is carrying out any operations!
g) Viewing GameShark Memory Manager Saves on your PS2 Browser Screen
When using your PS2 Browser Screen (refer to the manual supplied with your
PS2) to view your memory card saves, you can identify the different types of saves
by simply looking at the type of 3D icon. Any saves created by the "GameShark
Memory Manager" can be easily identified.
‘Green Cube’ icons are zipped "GameShark Memory Manager" saves.
‘GameShark Logo’ icons are un-zipped "GameShark Memory Manager" saves.
However, you will have to select the different icons and read the save description
to identify which game the save is related to.
8) Frequently Asked Questions – GameShark Cheats
Q: At a certain point in my game when I have cheats activated, the game acts
weird/freezes. Why is this?
A: When activated, some Cheat Codes make the game you are playing do things
different to when it is being played without codes. For example, if you activate a
"Make enemies not move" cheat, you may get to a point in the game where you
need the enemies to move, in order for you to complete the game. This may cause
the game to behave strangely.
Related Issues with Splinter Cell Cheats
The "Enemies Cannot Move" Cheat is should not be used on level 3 of Splinter
Cell. This is because one of the enemies has to move in order for you to complete
the level. It may cause the game to crash if the above event occurs.
Q: Why does my game not load/crash?
A: You may have too many codes activated - cut down on the amount you are trying to use.
Q: Will these codes cause my PlayStation
®
2 to malfunction or stop working?
A: Absolutely not. GameShark
®
2 Version 4 does not affect the PlayStation
®
2 itself;
it merely changes addresses and values in a game's memory while the game is
running. If a code causes an undesirable effect in a game, simply press the reset
button and make sure the codes were entered properly.
Q: Is GameShark
®
2 Version 4 compatible with PlayStation/PSone memory cards?
A: No. Only PlayStation
®
2 compatible memory cards are powerful enough to be used with.
Q: Will the GameShark
®
2 Version 4 allow me to play import titles on my
PlayStation
®
2?
A: No, the GameShark
®
2 V2 was not designed to allow the use of import titles on
the PlayStation
®
2.