Instructions.
1 contents object of the game ........................2 game setup....................................3 gameplay.......................................4 purchasing a wwe®shop™ card ...................... 4 purchasing a wwe® superstar.........................5 active superstars .........................
2 object of the game purchase superstars to win championships and dominate wwe. Four ways to win 1) be the first manager to collect all four raw championships. 2) be the first manager to collect all four smackdown championships. 3) be the first manager to collect any 2 raw championships plus any 2 s...
3 game setup 1) insert the dvd and select ‘game demo’ to watch an overview hosted by jerry “the king” lawler. 2) decide who will be ‘the commissioner’ (manages the bank). 3) open the game board. Place $50,000 wwe cash from the bank in the middle of the board. This is known as ‘the vault’. 4) each pl...
4 gameplay 1) each manager rolls 1 die to determine who starts the game. The highest roll goes first, with game play proceeding clockwise around the board. 2) at the beginning of a manager’s turn, they have the option of drawing a wweshop card or a superstar card before they roll to move around the ...
5 gameplay purchasing a wwe superstar draw the top card from the superstar deck. If you choose to purchase it, pay the ‘cost’ value shown on the card to the commissioner. Decide which brand the new superstar represents ( raw or smackdown) and place it below the ‘active’ superstar of the same brand (...
6 gameplay tag teams create a tag team when you have 2 superstars from the same brand. Simply place an additional superstar on the board when you make a ‘switch’. ‘active’ tag teams can only challenge other ‘active’ tag teams from the same brand. If there is no other tag team to challenge when you l...
7 the board the vault ‘the vault’ collects wwe cash as the game progresses. Managers place wwe cash into ‘the vault’ when fined by a ‘manager’s solo challenge’ or when fined by a chaos card. ‘the vault’ is located inside the ring at the center of the board. The commissioner must place $50,000 from t...
8 the board thursday: manager’s group challenge every manager participates in a ‘group challenge’. Each manager answers the multiple-choice question by using a die. Managers place the side of the die face-up that matches their answer (1, 2, or 3), but keeps it covered with their hand until the end o...
9 the board sunday: pay-per-view (ppv) always ‘switch’ your ‘active’ superstars when you pass or land on a ppv square. Summerslam ® , survivorseries ® , royalrumble ® & wrestlemania, by landing on any ppv square, your ‘active’ raw or smackdown superstar must challenge for a ‘championship’. Before ch...
10 wwe superstar cards superstar rank each wwe superstar has a ‘superstar rank’ that is located in the top-right corner of the superstar card. This ‘superstar rank’ represents how many dice you start a ‘match’ with (a superstar rank of 5 = 5 dice to start the ‘match’ with). Weight class wwe supersta...
11 wwe superstar cards wwe divas as valets wwe divas can be used to assist heavyweights and cruiserweights in their ‘matches’. After you have lost your last die, you can use a wwe diva to interfere to avoid losing the ‘match’. The wwe diva must be from the same brand as the superstar that is about t...
12 matches - setting up a ‘match’ takes place when a manager lands on a raw, smackdown, or ppv square. Challenger the ‘challenger’ is the player whose turn it is. The ‘challenger’ can choose any other manager’s ‘active’ superstar (from the same brand) to create a ‘match’. Defender the ‘defender’ is ...
13 matches - how they work overview each superstar starts the ‘match’ with as many dice as their ‘superstar rank’. In a tag team ‘match’, start with as many dice as the highest of the two ‘superstar ranks’. A ‘match’ is broken down into ‘rounds’. Each ‘round’ consists of trying to remove one die fro...
14 matches - using wweshop cards defender wweshop cards - “escape attack”: cancels any ‘challenger’ card. - “reversal”: makes a ‘challenger’ card work against the ‘challenger’. This card cannot be used to reverse a “foreign object” card. Playing a round by rolling the dice rolling the dice forces th...
15 championships raw championships - heavyweights can challenge for any raw ‘championship’ except the ‘women’s championship’. - cruiserweights can challenge for any raw ‘championship’ except the ‘wwe championship’ or ‘women’s championship’. - divas can only challenge for the ‘women’s championship’. ...
16 wweshop cards note: place the wweshop card back into the wweshop deck when it has been used. Solo dvd pass this allows a player to take another ‘manager’s solo challenge’ or ‘ppv solo challenge’ after answering incorrectly. This card can also be used to escape the penalty of a ‘mayhem message’ an...
17 wwe chaos cards hardcore match - challenger/pre-match use this card prior to any ‘match’ to allow “foreign object” wweshop cards to be played without having to roll for disqualification. “i quit” match - challenger/pre-match put your money where your mouth is! Managers roll their ‘superstar rank’...
18 wwe chaos cards pay-per-view - use immediately if you pass wrestlemania on your way to the pay-per-view, you must pay all your superstars’ ‘salaries’. You can never move backwards on the game board. Continue your turn for a “title shot”. You’ve been fined - use immediately pay the amount of wwe c...
19 credits executive producers mark sutcliffe jeff colthorpe producer dory semaan production supervisor john nabereznyj director of product development vatche torossian game concept & development jesse brydon dory semaan john nabereznyj vatche torossian art direction jesse brydon dory semaan printed...
20 notes.
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