Barco BarcoReality SIM 6 Ultra II Brochure & Specs - page 2
Dedicated options for demanding applications
Advanced Geometry Distortion
WARP 6™ is the most advanced geometry distortion technology
using proprietary bi-cubic interpolation. It is specifically optimized
to preserve fine detail in the image and suppress resampling
artefacts. Thanks to WARP 6™, fixed matrix projectors like the
SIM 6 U
LTRA
II can be used in a wide variety of curved-screen
applications, ranging from straightforward cylindrical displays to
the most severe distortions.
Test charts scaled using
1. Generic bilinear algorithm
2. WARP 6™ algorithm
For night scenes in Simulation, for high contrast detail in Virtual
Reality applications and for dark starry skies in planetariums,
Barco incorporated an impressive array of proprietary
technologies and dedicated options to ensure the highest
possible contrast and multi-screen color and brightness
uniformity of all projected images.
Electronic Soft Edge Matching (ESEM)
In multi-channel setups, the nonzero black level of light valve
projectors normally leads to brighter overlap zones, especially
in night sceneries, which complicates multi-sided overlaps.
Barco’s standard ESEM technology allows you to adjust edge
blending without black-level correction on all Barco simulation
projectors.
Optical Soft Edge Matching (OSEM)
With Barco’s proprietary OSEM, blending filters in the optical
path maintain the black level in the overlap zone to that of
the separate images.
This results in a seamless image with invisible blends, also in
night sceneries, with complete control over the full dynamic
range.
Most regular multi-channel
configurations (ESEM)
Multi-channel set-up
with Barco’s proprietary
Optical Soft Edge Matching
Left
Right
Optical Soft Edge Matching:
Black level in overlap zone is
equivalent to separate images
Left
Right
Electronically adjustable black
True black
Projector black
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