Saitek Pro Bridge Professor Specifications - page 8
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press HISTORY to see the previous bidding or
playing. The Scroll key is used to progress
through each successive round.
15 ACL – The ACL is not used during normal play.
It is located on the back of the unit and is
needed only in the rare event that the computer
“locks up”, which can occasionally happen if a
spurious signal is generated. Pressing this
button with a sharp implement will reset all the
memories and allow the computer to be used
again.
16 LCD – On the top of the computer behind the
display is a rotary control which may be used to
adjust contrast of the display. Rotation to the
right increases contrast. Increasing the contrast
will cause a very slight increase in the consump-
tion of battery power. However, in certain light
conditions it will make the screen much easier to
read.
2.4 Starting up
Having put the batteries in, starting the
computer is just a matter of pressing GO/STOP.
Except when the batteries have just been inserted,
the computer will reproduce the bridge hand in the
same situation that existed when it was switched Off.
If you were part way through a hand, when you
selected Stop, then when you switch On again, the
computer will be ready for you to continue that hand.
If you do not touch a key for about nine minutes,
the computer will "beep" once and switch itself Off.
This will preserve the batteries if you should
accidentally leave the computer On. Once again, the
computer will remember the situation, so to continue
the hand, just press GO/STOP and continue from
where you left off.
3.0 THE PROFESSOR AS TUTOR
3.1 Dealing
Initiate the deal when the display is alternately
flashing “dEAL” and the abbreviated name of the
bidding system. The computer memory contains a
library of 600 hands and you may either select a
specific hand that you know you want to practice, or
you may let the computer choose one of the hands
at random. To call for a specific hand enter the
number of the hand (1 to 600), followed by ENTER.