Intergraph RealiZm II Graphics Hardware User's Manual - Installing Texture Memory
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To use an antistatic wrist strap:
1. Remove the antistatic wrist strap from its envelope. Unfold the wrist strap and wrap the
exposed adhesive side firmly around your bare wrist.
2. Peel the liner from the wrist strap copper foil; then attach the adhesive side of the copper
foil to a bare metal surface (electrical ground) inside the system base unit.
Installing Texture Memory
The texture memory on a ZX13, ZX25, or VX25 card contains two sockets for dual inline
memory modules (DIMMs). The texture memory on a VX113 or VX113 AGP consists of a
16 MB texture memory module directly mounted on the card. For VX113 or VX113 AGP, no
other texture memory options are available.
For a ZX13, ZX25, or VX25 card, upgrade kits are available for 4 MB, 16 MB, 32 MB, and
64 MB of texture memory. Each kit contains two DIMMs, an antistatic foam pad to support
the card, and an antistatic wrist strap. You should use 16 MB of texture memory or larger
with the VX25. The following figure shows the keys which align with the DIMM notches for
proper installation.
To install texture memory:
1. Remove the RealiZm II card from the system. Refer to “Replacing RealiZm II Cards or
the Optional Geometry Accelerator Card” later in this chapter for instructions.
2. Place the card on the antistatic foam pad for protection and support.
CAUTION
Failure to use the antistatic foam pad could cause damage to the card.
Texture
Memory
Socket
Keys
DIMM
Access
Cover