GAMES MICROSOFT XBOX DEUS EX-INVISIBLE WAR Manual - Inventory & Data Vault
14
Direction-of-Fire Indicator
If you are being hit by
enemy attacks, arrows
will flash in the center
of the screen showing
you the general direc-
tion that each hit
came from (front, rear,
right or left).
Doors & Containers
Your internal sensors
provide valuable infor-
mation about doors
and containers you
may want to open.
When you focus on a
door or container, two
vertical indicators are
displayed.
The bar on the left dis-
plays the door or con-
tainer’s structural
integrity (its strength).
Many doors can be bashed or blown open. A red bar indicates the
door’s relative strength. No bar indicates the door is indestructible.
The indicator on the right displays the lock’s strength. Each lock icon
that is displayed represents the number of multitools that are needed
to pick the lock. A door can require up to three multitools to open.
When you focus on a locked door or container and press A, you will
automatically draw a multitool to pick the lock, if you have any multi-
tools in inventory.
If no lock icons are displayed, that means the door or container is
unlocked and can be opened simply by pressing A to use it.
Lock
Strength
Door Strength
Direction-of-Fire
Indicators
GAMEPLAY
15
INVENTORY & DATA VAULT
Your internal data storage generates useful informational screens.
X Inventory
Use X to access your Inventory Screen.
You can carry up to 12 items in Inventory (or 14 with the Enhanced
Strength biomod). Each slot holds one item (or stack of identical
items), regardless of the item’s size.
Many items can be taken in hand, but not placed in Inventory. An
item that can go into your Inventory will automatically be placed there
when you press A to pick it up.
Consumable items (food, medkits, energy cells and so forth) can be
stacked in a single Inventory slot. If you have more than the allowable
maximum for a single stack, a new stack will be started in a second
Inventory slot (if one is available).
You can carry as many different identical weapons and non-stackable
items as you have space for.
From the Inventory Screen you can cycle among the items in your
possession using the
D
-
PAD
. To select an item press A. Once you have
selected an item in the Inventory Screen, you have two options:
A
Equip/Use. You will take the item in-hand, and hold it ready.
Items that are usable on yourself will be automatically used —
medkits, if you’ve taken damage, power cells if you need energy,
and so forth. To actually use other items, first exit the Inventory
Screen, then pull the R-
TRIGGER
.
Y
Drop. Drop the item where you stand. You can return and pick
it up again later, if you wish.
When an item is selected, moving the
D
-
PAD
to another Inventory or
Toolbelt slot will give you another option:
Swap. Swaps the selected Inventory item into the selected space.
This option allows you to move items between your Inventory and
Toolbelt or to adjust the position of items within your Inventory.
GAMEPLAY