VolantexRC ASW28 Instructions Manual - Take Off
Take Off
Take off
(Hand launch)
Until you have become comfortable with flying your plane, do not
fly if the wind speed
that
is greater than 10 mph [ 16 kilometers /
hr].
One final check before takeoff :
always double - check the flight control
response to your inputs from the transmitter before every flight.
Be certain the ailerons , elevator and rudder respond
correctly
and
that none
of the
controls have
inadvertently
become reversed.
Don’ t forget to fully extend the transmitter antenna.
Fly the model over a field of ideally short grass and one that has no obstructions.
Ideally have a helper hand launch the model for you. Have them hold the model
under the wing somewhere close to the C of G position, point it into wind and
hold the model just above shoulder height. The pilot should then
call out that he
is starting the motor, he should then
smoothly
open the power up to full
throttle, the launch person should then launch the model with a firm, level
throw making sure that the wings are also level, DO NOT launch the model
upwards as it may stall and crash. Fly the model level with the ground until
sufficient flying speed has been attained and only then ease it into a gentle
climb.
Keep flying straight into wind until at least 50/75ft, only then should you attempt
a gentle turn away from the take off line. Keep climbing a bit more until you are
around 150ft, then throttle back to
somewhere between half and three
quarters throttle
so that the model stops climbing and then get used to some
gentle turns
after first trimming the model (see further on).
Based on the size and weight of the plane it’s typically considered to be a ‘park flyer’
class model. As a result it’s best to fly the plane at a local park, schoolyard, flying
field or other area that’s large enough and free of people and obstructions. We rec-
ommend an area the size of at least one football/ soccer field, however, even larger
areas are better suited and preferred especially when learning how to fly.
DO NOT
fly in parking lots, crowded neighborhood areas or in areas that are not free
of people and obstructions.
We also suggest flying over grass as it’s
a much more forgiving surface that
causes less damage in the unfortunate
event of a crash. Short grass is better
for takeoffs and landings as grass
that is too long can cause the airpla-
ne to nose-over /flip and be damaged.
An ideal flying area allows for takeoffs
and landings on a smoother surface
(such as asphalt) and flying over grass.
19