GAMES MICROSOFT XBOX ICEWIND DALE 2 Manual - page 88
Cure Serious Wounds (Conjuration)
Level: Brd 3, Clr 3, Drd 4, Pal 4, Rgr 4, Ilmater 3 Range: Touch
Duration: Instantaneous
Casting Time: 7
Area of Effect: 1 creature
Saving Throw: None
When casting this spell and laying his hand upon a creature, the cleric heals 3d8 + 1 point/level of damage
(maximum 3d8 + 15) to the creature’s body.
Darts of Bone (Necromancy)
Level: Sor/Wiz 6
Range: Caster
Duration: 5 rounds
Casting Time: 5
Area of Effect: Caster
Saving Throw: Fortitude negates
This spell creates nine darts that can be used by the caster and cannot be unequipped so long as the spell is
in effect. The darts are +3, do 1d4 damage, and a creature struck by a dart must make a Fortitude save or
take another 2d6 damage and have its strength reduced by 1d4+1 for 5 rounds. The caster’s weapon profi-
ciency with darts (or lack thereof) has no effect on the darts’ chances to hit a target.
Deafness (Transmutation)
Level: Brd 2, Sor/Wiz 2
Range: Sight of Caster
Duration: 1 day
Casting Time: 2
Area of Effect: 1 creature
Saving Throw: Fortitude negates
This spell will make the target totally deaf. Deafened spellcasters are 20% more likely to miscast any spell.
This deafness can be done away with by a dispel magic spell and similar effects.
Death Armor (Necromancy)
Level: Sor/Wiz 2, Talos 2
Range: Caster
Duration: 1 round/level
Casting Time: 2
Area of Effect: Caster
Saving Throw: None
This spell surrounds the caster with crackling black energy from the negative energy plane. The Death Armor
will damage anyone who strikes the caster in melee, dealing 1d4 + 1 per 2 caster levels (maximum of 1d4 +
5) magic damage. Other non-living creatures such as constructs and golems are unaffected.
Death Ward (Necromancy)
Level: Clr 4, Drd 5, Pal 4, Helm 4
Range: Touch
Duration: 10 minutes/level
Casting Time: 1 round
Area of Effect: 1 creature
Saving Throw: None
This spell protects the target from all forms of death magic for the duration of the spell. This includes but is
not limited to Power Word Kill, Death Spell and Finger of Death.
Decastave (Evocation)
Level: Sor/Wiz 2
Range: Caster
Duration: 1 round/level
Casting Time: 2
Area of Effect: Caster
Saving Throw: None
This spell creates a staff of force in the caster’s hand which can be wielded as a weapon - weapon proficiency
bonuses or penalties apply. The Decastave deals 1d8 bludgeoning damage per hit, and can hit creatures
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IWD2 PDF Manual 4/28/03 12:22 PM Page 87