GAMES MICROSOFT XBOX ICEWIND DALE 2 Manual - page 97
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Globe of Invulnerability (Abjuration)
Level: Sor/Wiz 6, Helm 6
Range: Caster
Duration: 1 round/level
Casting Time: 1 round
Area of Effect: Caster
Saving Throw: None
This spell is similar to the 4th level wizard spell, Minor Globe of Invulnerability, except that it protects the
caster from 4th level spells as well.
Glyph of Warding (Abjuration)
Level: Clr 3, Helm 3
Range: Sight of Caster
Duration: Special
Casting Time: 1 round
Area of Effect: Special
Saving Throw: Reflex negates
A Glyph of Warding is a powerful inscription, magically drawn to prevent unauthorized or hostile creatures
from passing, entering, or opening. It can be used to guard a small bridge, to ward an entry, or as a trap on a
chest or box. Any creature violating the warded area sets off the glyph. A successful Reflex save enables the
creature to escape the effects, but if the save is failed, the glyph deals 1-4 points of electrical damage/level of
the caster to the victim.
Goodberry (Transmutation)
Level: Drd 1
Range: Caster
Duration: 1 Day/level
Casting Time: 1 round
Area of Effect: 4 Sprigs
Saving Throw: None
Casting a Goodberry spell creates four sprigs of magical berries that the caster can give to allies or carry
themselves. These berries cure 1-4 points of damage when eaten. The sprig will only last one day per level of
the caster, so it’s not advisable to carry them around for too long.
Grease (Conjuration)
Level: Brd 1, Sor/Wiz 1
Range: Sight of Caster
Duration: 1 round/level
Casting Time: 1
Area of Effect: 5-foot radius
Saving Throw: Reflex half
A Grease spell covers the ground with a slippery layer of a fatty, greasy nature. Any creature entering the area
or caught in it when the spell is cast must make a Reflex save every round or have their movement rate
slowed to a crawl as long as they are in the area of effect. Those who successfully save still move at half their
normal speed while in the area covered by grease.
Great Shout (Evocation)
Level: Brd 6, Sor/Wiz 8, Oghma 7
Range: Caster
Duration: Instantaneous
Casting Time: 1
Area of Effect: 30-feet long, 10-foot diameter Saving Throw: Fortitude half
Upon uttering the Great Shout, the caster releases a stunning force from his mouth in a 30-foot long, 10-foot
diameter cone. Creatures within the area of effect must make a Fortitude save. Those who fail the save are
stunned for 2 rounds, deafened for 4 rounds, and suffer 2d6 points of damage. Those who make the save are
stunned for 1 round, deafened for 2 rounds, and suffer no damage.
Greater Command (Enchantment)
Level: Clr 5, Helm 5, Bane 5, Oghma 5
Range: Sight of Caster
Duration: 1 round/level
Casting Time: 1
Area of Effect: 20-foot radius
Saving Throw: Will negates
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IWD2 PDF Manual 4/28/03 12:22 PM Page 96