TC Electronic SYSTEM 6000 MKII Algorithm Manual - Backdrop - Tutorial
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bACkDrOP - TuTOrIAl
BackDrop does this using the current Trim Start and Trim
End settings.
Play
The Play button starts and stops playback of the captured
audio buffer. The audio buffer plays repeatedly until Play is
turned off.
Trim Start and Trim End
The Trim Start and Trim End controls allow you to zoom
in on a specific range of the captured audio buffer. These
controls are used to make sure that the audio contained
between the start and end points contains only noise and
no signal.
When calculating the noise print information or when using
the Play feature, only the audio contained between the
start and end points is used. Therefore, in order to update
the noise print information, you should press Calculate
whenever the Trim Start or Trim End controls have been
altered. It should be noted that whenever the Trim Start
or Trim End controls are adjusted, BackDrop restarts
playback of the capture buffer from the Trim Start point.
Getting Started
This section is intended to give you a simple guide to get
started using BackDrop. BackDrop has a rather unique
set of controls and you may require some time to get the
optimal performance from BackDrop.
If possible, in order to help you to become familiar with
BackDrop’s controls, use a piece of music that has a fairly
audible (although not too high) level of hiss.
The first step when removing noise from a signal is to
capture a noise print so that BackDrop can learn the
characteristics of the noise and dissect it into its various
components. Start by going to the Print screen.
When you press the Capture button on the Print screen,
BackDrop automatically records 1.5 seconds of audio.
It then automatically calculates all of the noise print
information that is required for the 3 algorithm models
(Basic, MultiBand and MultiType).
In order to get the best possible performance from
BackDrop, it is important to capture a sample of just the
noise without any of the signal. Therefore, it is a good idea
to use the Play feature to listen to the buffer of audio that
has been used to calculate the noise print information. To
do this, go to the Print screen and press Play. This will play
the captured buffer. If you hear any signal within the buffer,
use the Trim Start and Trim End controls so that only noise
is heard. Once you are satisfied that there is only noise
between the Trim Start and End points press the Calculate
button to update the noise print information using the new
buffer start and end points. You are now ready go to the
Model screen and apply the noise reduction.
When listening to the capture buffer using the Play
feature, BackDrop may already be performing
noise reduction depending on the present settings
of the controls. To hear the unprocessed capture buffer,
simply press Bypass.
Go to the Model screen and select the Basic algorithm
using the Algorithm Model control. In order to get an
initial feel for BackDrop’s controls we will use some
rather extreme settings. Do not take these settings as an
indication of typical settings for BackDrop’s controls!
Start by linking BackDrop’s controls using the Link button.
Set Basilar Dispersion and Transient Recovery to 0%. This
effectively turns off BackDrop’s model of the ear. Now set
the Aggression control to 100% and Max Reduction to 0
dB. Because Max Reduction is set to 0 dB BackDrop will
not yet reduce the noise at all.
Slowly increase the level of Max Reduction. As you do this
you should hear the level of the noise go down accordingly.
Set Max Reduction to about 10 dB and listen as you turn
the processing on and off using the Bypass button. The
noise reduction should be obvious. If not, something is not
quite right and you should re-trace the above steps.
Continue to increase the level of Max Reduction beyond 10
dB. If the level of the noise in your input signal is relatively
high, you will likely begin to hear strange low-level random
chirping sounds. These low-level artifacts are usually
referred to as “musical noise” or sometimes as “Mars-men”,
or “space monkeys”. These artifacts are commonly found
in other noise reduction products and can seriously limit
the usability of the noise reduction system. Fortunately,
BackDrop provides you with a means of eliminating these
artifacts.
Slowly increase the level of the Basilar Dispersion
parameter. You should hear the musical noise artifacts
disappear. This is exactly the purpose of the Basilar
Dispersion parameter. By taking advantage of the masking
properties of the ear, Basilar Dispersion eliminates low
level artifacts that can occur as a result of the noise
reduction process.
To further investigate BackDrop’s controls, set Aggression
and Basilar Dispersion to 100% and set Max Reduction
to 100dB. You are now applying the maximum amount of
noise reduction available from BackDrop. With this amount
of noise reduction you will very likely hear distortions to the
desired signal.
For example, you may hear a smearing of the transient
portions of the signal. BackDrop’s Transient Recovery
parameter was specifically designed to maintain sharp
attacks and to prevent transients from being smeared.
Increase the Transient Recovery control and listen to how
the transients are restored to their original sound.
Hopefully, you now have a feel for the four primary controls
for BackDrop’s Basic algorithm. The controls for the other
two algorithms (MultiBand and MultiType) are similar in
functionality. Remember that the settings for BackDrop’s
controls described in this tutorial are by no means the
recommended settings. They were simply intended to help
you become familiar with their effect.
It is instructive to play some more with the various