MA Lighting grandMA2 User Manual - page 1071
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Version 3.3
1
31.6. Priorities for bitmap effects
When working with bitmap effects in the programmer and in playbacks attention should be paid to the following
priorities:
1. Bitmap effects always have the lowest priority within a level of priorities.
Level of priorities are:
- Super
- Swp
- HTP
- High
- LTP
- Low
2. Bitmap effects are only visible within a sequence –
cue list:
- When the fixtures, which are running the bitmap effects, have no values and no effect values on the
attributes in use.
For more information on priorities in general see
.
Example:
If a dimmer value is saved in a cue for Fixture 1, the bitmap effect can only be used for Fixture 1 in the following cue
when the dimmer value is released.
For more information on how to release see
This is a visual explanation of the example by means of illustration for Fixture 1:
Tracking cue list Dimmer Explanation
cue 1
––––––
Bitmap effect operates
Fixture 1 (dimmer)
cue 2
100
Value overwrites
Fixture 1 (dimmer)
cue 3
(R)
Value is released,
thus the bitmap effect from cue 1 or a new bitmap effect
is visible
31.7. Disable bitmap for fixtures
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