MA Lighting grandMA2 User Manual - page 643
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Version 3.3
1
If you have a server, then a table with the information from the server is visible.
There are two things that can be edited in this view:
A
Fixture ID
can be attached to the tracker. Type the Fixture ID of the StageMarker you want to be moved by the
tracker.
The
Predict
value can be changed. This will make the console try to predict the position of the tracker. The number
type here is the number of seconds in the future the console should try to predict, based on the current speed and
direction.
If this is left at "0.00" then it is up to the server to do the calculation and prediction.
It could look like this:
View Tracker - PSN information from server with attached Fixture ID
In this example, the tracker with PSN ID number 0 is attached to the Fixture ID 4001 (a StageMarker). The current
position and rotation is 0 meters and 0 degrees in all three planes.
When the tracker starts to move then the information will update and the StageMarker will move accordingly.
The
3D Text
button in the picture above should just be ignored - it does not do anything and is not implemented.
12.9. FTP connection to console and NPU
The consoles and the grandMA2 NPU can be accessed using a FTP client program.
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