MA Lighting grandMA2 User Manual - page 994
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Version 3.3
1
Same example:
1. Type
assign mask 2
- The Programmer Only mask is locked as mask number 2.
2. Tap the title bar of the Channel Sheet.
How you want to set up your sheets are completely up to you and it is often also a question about what kind of a
show you are doing. This means that there is no one preferred solution or one way that most programmers or
operators set up their views. It is completely user definable and up to your own preferences.
27.12. Apply worlds or filters to executors and sequences
Worlds and filters can be assigned to Executors or Sequences.
If you have come to this page without knowing about worlds and filters, then you should read the
Playback Filter
Assigning a world or filter to an executor will use the world or filter when the executor is running the sequence.
For example a sequence might have stored colors and dimmer values. But if you assign a filter that does not allows
color information to pass to the executor with the sequence then it will not execute the color information but only
the dimmer information. It does not remove the color information from the sequence.
This is called a
Playback Filter
. Playback filters only works by attributes not by layers (Value, Value Times and
Effects).
For Worlds this means that if you have applied a world that only contains the Effect layers, then everything is still
played back. But a world that only have Fixture 1, then only the values for Fixture 1 will be played back.
For Filters it means that applying a filter that only contains the timing layers will still play back everything. Using
Filters allows you to filter what attributes are played back from the executor.
Input Filter
Assigning a world or filter to a sequence will use that world or filter when you add (store or update) values to the
sequence.
For example a sequence might have a world assigned that only contains some fixtures. In your programmer you have
values for those fixtures but also other fixtures. If you store a new cue in the sequence then you will only store the
values for the fixtures in the assigned world.
This is called an
Input Filter
.
Since the Input Filter is applied to the sequence then it is also applied at all the executors that uses this sequence.
Assigning Worlds and Filters
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