MA Lighting grandMA2 User Manual - page 690
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Version 3.3
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You can use the same camera controller to control more than one camera. Then you can use the camera position
values (read more below) to create an offset between the different cameras.
Read below to learn how to link the two objects.
Editing a camera
If you edit (right-click with mouse or press
Edit
followed by the object) a camera pool object, then you get the a
window with all the options for a camera. It could look like this:
Camera pool - Edit a camera.
Here you can see the different settings for the camera.
In the title bar you will find two buttons that allows you fast access to the previous and next camera. There is also
the button to move the editor to a different screen and the close editor X.
Each cameras settings are displayed as a sheet with columns. The following is a description of each column:
No.:
This is the camera number. You cannot edit this value, but you can of course move the camera in the pool.
Name:
This is the name of the camera.
X, Y, Z:
These three columns is the position of the camera in the 3D space.
Rot. X, Rot. Y, Rot. Z:
These three columns are the rotation of the camera.
FOV:
This is the cameras field of view.
Step Through:
Turning off Step Through will exclude this camera from the cameras you can step through in the stage view and
MA 3D by pressing the space bar.
Fixture:
This is where you can assign a camera controller fixture to the camera. Editing this cell will open the small Select
Camera Fixture Controller pop-up. It lists the available controller fixtures. It could look like this:
Select Camera Fixture Controller pop-up
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